/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Copyright (c) 2003-2008 by AG-Software 											 *
 * All Rights Reserved.																 *
 * Contact information for AG-Software is available at http://www.ag-software.de	 *
 *																					 *
 * Licence:																			 *
 * The agsXMPP SDK is released under a dual licence									 *
 * agsXMPP can be used under either of two licences									 *
 * 																					 *
 * A commercial licence which is probably the most appropriate for commercial 		 *
 * corporate use and closed source projects. 										 *
 *																					 *
 * The GNU Public License (GPL) is probably most appropriate for inclusion in		 *
 * other open source projects.														 *
 *																					 *
 * See README.html for details.														 *
 *																					 *
 * For general enquiries visit our website at:										 *
 * http://www.ag-software.de														 *
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

using System;

using agsXMPP.Xml.Dom;

namespace agsXMPP.protocol.iq.disco
{
    using Xml.Dom;

    public enum DiscoAction
    {
        NONE = -1,
        remove,
        update
    }

    /// <summary>
    ///
    /// </summary>
    public class DiscoItem : Element
    {
        public DiscoItem()
        {
            this.TagName = "item";
            this.Namespace = Uri.DISCO_ITEMS;
        }

        public DiscoItem(Jid jid, string name)
            : this()
        {
            Jid = jid;
            Name = name;
        }

        public Jid Jid
        {
            get { return new Jid(GetAttribute("jid")); }
            set { SetAttribute("jid", value.ToString()); }
        }

        public string Name
        {
            get { return GetAttribute("name"); }
            set { SetAttribute("name", value); }
        }

        public string Node
        {
            get { return GetAttribute("node"); }
            set { SetAttribute("node", value); }
        }

        public DiscoAction Action
        {
            get { return (DiscoAction)GetAttributeEnum("action", typeof(DiscoAction)); }
            set
            {
                if (value == DiscoAction.NONE)
                    RemoveAttribute("action");
                else
                    SetAttribute("action", value.ToString());
            }
        }
    }
}
